CLIENT: Zwift
It is the year 2020. The distant future.
Zwift is the fitness company born from gaming. It is the first company to use massive multiplayer gaming technology to bring the outdoor experience indoors. Athletes from around the globe can train and compete with each other in rich, 3D-generated words simply by connecting their existing devices and hardware wirelessly. From friendly competition to racing and structured training programs, Zwift is building a community of like-minded athletes united in the pursuit of a better social fitness experience.
Media highlights that have helped build Zwift’s credibility and relevance within the running sector include this piece in T3 and this awesome explainer in The Daily Telegraph. If you have a brief get in touch with us: mary.k@brandnation.co.uk